Hi guys this is a another quick 3d model and the second installment for the 3d game art series called fakes.
Quick breakdown video link for the first fake--- https://www.youtube.com/watch?v=T9Eq79krDPM
So the idea is to show internal details in the asset without using internal mesh or a opacity map and saving lot of drawcall in the final game.
For This i didn't have enough time to optimize the smaller jars and their covers otherwise the polcount wil come down to about 3500 to 4300...